For community servers, most JSON files are located within mpmissions/dayzOffline.[MapName] or the profiles directory.
This guide provides a full overview of essential DayZ JSON files, covering how to locate, edit, and implement them to customize your Chernarus or Livonia experience. 1. Understanding DayZ JSON Structure
"TIME": "TimeAcceleration": 4, // 1 = realtime, 4 = 4x faster "NightTimeAcceleration": 8, // Night passes even faster "InitialMonth": 5, // May "InitialDay": 15, "StartTime": 8, // 8 AM server start "StopRatio": 0.7 // Day/night length ratio , "WEATHER": "Rain": 0.3, // 30% chance rain cycles "Fog": 0.1, "Wind": 0.2 , "CLEANUP": "CleanupPlaceLimit": 500, // Max dropped items on ground "CleanupTime": 1800, // 30 minutes to auto-delete "AllowOwnershipCleanup": true dayz json files full
: Contain coordinate data (X, Y, Z) and rotation (Yaw, Pitch, Roll) for static objects like extra military tents, trader camps, or custom cities.
: Located in the profiles folder, this file manages administrative access. It stores Steam 64 IDs and defines permission levels, allowing owners to grant specific powers like god mode or item spawning to trusted users. For community servers, most JSON files are located
"name": "AKM", "nominal": 5,
Define the exact clothing, tools, and ammunition a player holds upon spawning. 3. Structural Breakdown: cfgplayerspawnpoints.json "name": "AKM", "nominal": 5, Define the exact clothing,
Which you are hosting (Chernarus, Livonia, or a modded map)
: Use the DayZ Editor on PC to place objects, then export the project as a .json file.
: For any custom JSON to work, you must ensure it is enabled in your serverDZ.cfg file by setting enableGameplaySettingsFile = 1; Editor Tools DayZ Editor
Survive the code, and you survive the apocalypse.